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// The MIT License (MIT) // // Copyright (c) 2016 Luke Zhao <me@lkzhao.com> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE.
import Foundation
extension HeroTransition { open func animate() { guard state == .starting else { return } state = .animating
if let toView = toView { context.unhide(view: toView) }
// auto hide all animated views for view in animatingFromViews { context.hide(view: view) } for view in animatingToViews { context.hide(view: view) }
var totalDuration: TimeInterval = 0 var animatorWantsInteractive = false
if context.insertToViewFirst { for v in animatingToViews { _ = context.snapshotView(for: v) } for v in animatingFromViews { _ = context.snapshotView(for: v) } } else { for v in animatingFromViews { _ = context.snapshotView(for: v) } for v in animatingToViews { _ = context.snapshotView(for: v) } }
// UIKit appears to set fromView setNeedLayout to be true. // We don't want fromView to layout after our animation starts. // Therefore we kick off the layout beforehand fromView?.layoutIfNeeded()
for animator in animators { let duration = animator.animate(fromViews: animatingFromViews.filter({ animator.canAnimate(view: $0, appearing: false) }), toViews: animatingToViews.filter({ animator.canAnimate(view: $0, appearing: true) })) if duration == .infinity { animatorWantsInteractive = true } else { totalDuration = max(totalDuration, duration) } }
self.totalDuration = totalDuration if let forceFinishing = forceFinishing { complete(finished: forceFinishing) } else if let startingProgress = startingProgress { update(startingProgress) } else if animatorWantsInteractive { update(0) } else { complete(after: totalDuration, finishing: true) }
fullScreenSnapshot?.removeFromSuperview() } }
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