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  1. // The MIT License (MIT)
  2. //
  3. // Copyright (c) 2016 Luke Zhao <me@lkzhao.com>
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. import Foundation
  23. extension HeroTransition {
  24. open func animate() {
  25. guard state == .starting else { return }
  26. state = .animating
  27. if let toView = toView {
  28. context.unhide(view: toView)
  29. }
  30. // auto hide all animated views
  31. for view in animatingFromViews {
  32. context.hide(view: view)
  33. }
  34. for view in animatingToViews {
  35. context.hide(view: view)
  36. }
  37. var totalDuration: TimeInterval = 0
  38. var animatorWantsInteractive = false
  39. if context.insertToViewFirst {
  40. for v in animatingToViews { _ = context.snapshotView(for: v) }
  41. for v in animatingFromViews { _ = context.snapshotView(for: v) }
  42. } else {
  43. for v in animatingFromViews { _ = context.snapshotView(for: v) }
  44. for v in animatingToViews { _ = context.snapshotView(for: v) }
  45. }
  46. // UIKit appears to set fromView setNeedLayout to be true.
  47. // We don't want fromView to layout after our animation starts.
  48. // Therefore we kick off the layout beforehand
  49. fromView?.layoutIfNeeded()
  50. for animator in animators {
  51. let duration = animator.animate(fromViews: animatingFromViews.filter({ animator.canAnimate(view: $0, appearing: false) }),
  52. toViews: animatingToViews.filter({ animator.canAnimate(view: $0, appearing: true) }))
  53. if duration == .infinity {
  54. animatorWantsInteractive = true
  55. } else {
  56. totalDuration = max(totalDuration, duration)
  57. }
  58. }
  59. self.totalDuration = totalDuration
  60. if let forceFinishing = forceFinishing {
  61. complete(finished: forceFinishing)
  62. } else if let startingProgress = startingProgress {
  63. update(startingProgress)
  64. } else if animatorWantsInteractive {
  65. update(0)
  66. } else {
  67. complete(after: totalDuration, finishing: true)
  68. }
  69. fullScreenSnapshot?.removeFromSuperview()
  70. }
  71. }