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  1. // Copyright (c) 2016-present, Facebook, Inc. All rights reserved.
  2. //
  3. // You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
  4. // copy, modify, and distribute this software in source code or binary form for use
  5. // in connection with the web services and APIs provided by Facebook.
  6. //
  7. // As with any software that integrates with the Facebook platform, your use of
  8. // this software is subject to the Facebook Developer Principles and Policies
  9. // [http://developers.facebook.com/policy/]. This copyright notice shall be
  10. // included in all copies or substantial portions of the software.
  11. //
  12. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  13. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
  14. // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
  15. // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
  16. // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  17. // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  18. extension GameRequest {
  19. /**
  20. Represents the results of an attempted game request.
  21. */
  22. public enum Result {
  23. // TODO: Better concrete type for results here.
  24. /// The Game Request was succesfully sent.
  25. case success([String:String])
  26. /// The Game Request failed.
  27. case failed(Error)
  28. /// The Game Request was cancelled by the user.
  29. case cancelled
  30. }
  31. }