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// Copyright (c) RxSwiftCommunity
// Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #if canImport(ObjectiveC) import RxSwift import RxCocoa import ObjectiveC
public typealias Configuration<Gesture: RxGestureRecognizer> = (Gesture, GenericRxGestureRecognizerDelegate<Gesture>) -> Void
public struct Factory<Gesture: RxGestureRecognizer> { public let gesture: Gesture public init(_ configuration: Configuration<Gesture>?) { let gesture = Gesture() let delegate = GenericRxGestureRecognizerDelegate<Gesture>() objc_setAssociatedObject( gesture, &gestureRecognizerStrongDelegateKey, delegate, .OBJC_ASSOCIATION_RETAIN_NONATOMIC ) gesture.delegate = delegate configuration?(gesture, delegate) self.gesture = gesture }
internal func abstracted() -> AnyFactory { AnyFactory(self.gesture) } }
internal func make<G>(configuration: Configuration<G>? = nil) -> Factory<G> { Factory<G>(configuration) }
public typealias AnyFactory = Factory<RxGestureRecognizer> extension Factory where Gesture == RxGestureRecognizer { private init<G: RxGestureRecognizer>(_ gesture: G) { self.gesture = gesture } }
private var gestureRecognizerStrongDelegateKey: UInt8 = 0 #endif
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