You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
// Copyright (c) 2016-present, Facebook, Inc. All rights reserved. // // You are hereby granted a non-exclusive, worldwide, royalty-free license to use, // copy, modify, and distribute this software in source code or binary form for use // in connection with the web services and APIs provided by Facebook. // // As with any software that integrates with the Facebook platform, your use of // this software is subject to the Facebook Developer Principles and Policies // [http://developers.facebook.com/policy/]. This copyright notice shall be // included in all copies or substantial portions of the software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
extension GameRequest { /**
Represents a recipient for a game request. */ public enum Recipient { /**
The Facebook user ID of the recipient. */ case userId(String)
/// The username of the recipient. case username(String)
/// An invite token describing the recipient. case inviteToken(String)
internal var rawValue: String { switch self { case .userId(let userId): return userId case .username(let username): return username case .inviteToken(let inviteToken): return inviteToken } } } }
extension GameRequest.Recipient: Hashable { /// Calculate the hash of this `Recipient.` public var hashValue: Int { switch self { case .userId(let userId): return userId.hashValue case .username(let username): return username.hashValue case .inviteToken(let inviteToken): return inviteToken.hashValue } }
/**
Compare two `Recipient`s for equality.
- parameter lhs: The first recipient to compare. - parameter rhs: The second recipient to compare.
- returns: Whether or not the recipients are equal. */ public static func == (lhs: GameRequest.Recipient, rhs: GameRequest.Recipient) -> Bool { switch (lhs, rhs) { case (.userId(let lhs), .userId(let rhs)): return lhs == rhs case (.username(let lhs), .username(let rhs)): return lhs == rhs case (.inviteToken(let lhs), .inviteToken(let rhs)): return lhs == rhs default: return false } } }
|