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  1. // Copyright (c) 2016-present, Facebook, Inc. All rights reserved.
  2. //
  3. // You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
  4. // copy, modify, and distribute this software in source code or binary form for use
  5. // in connection with the web services and APIs provided by Facebook.
  6. //
  7. // As with any software that integrates with the Facebook platform, your use of
  8. // this software is subject to the Facebook Developer Principles and Policies
  9. // [http://developers.facebook.com/policy/]. This copyright notice shall be
  10. // included in all copies or substantial portions of the software.
  11. //
  12. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  13. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
  14. // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
  15. // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
  16. // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  17. // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  18. extension GameRequest {
  19. /**
  20. Represents a recipient for a game request.
  21. */
  22. public enum Recipient {
  23. /**
  24. The Facebook user ID of the recipient.
  25. */
  26. case userId(String)
  27. /// The username of the recipient.
  28. case username(String)
  29. /// An invite token describing the recipient.
  30. case inviteToken(String)
  31. internal var rawValue: String {
  32. switch self {
  33. case .userId(let userId): return userId
  34. case .username(let username): return username
  35. case .inviteToken(let inviteToken): return inviteToken
  36. }
  37. }
  38. }
  39. }
  40. extension GameRequest.Recipient: Hashable {
  41. /// Calculate the hash of this `Recipient.`
  42. public var hashValue: Int {
  43. switch self {
  44. case .userId(let userId): return userId.hashValue
  45. case .username(let username): return username.hashValue
  46. case .inviteToken(let inviteToken): return inviteToken.hashValue
  47. }
  48. }
  49. /**
  50. Compare two `Recipient`s for equality.
  51. - parameter lhs: The first recipient to compare.
  52. - parameter rhs: The second recipient to compare.
  53. - returns: Whether or not the recipients are equal.
  54. */
  55. public static func == (lhs: GameRequest.Recipient, rhs: GameRequest.Recipient) -> Bool {
  56. switch (lhs, rhs) {
  57. case (.userId(let lhs), .userId(let rhs)): return lhs == rhs
  58. case (.username(let lhs), .username(let rhs)): return lhs == rhs
  59. case (.inviteToken(let lhs), .inviteToken(let rhs)): return lhs == rhs
  60. default: return false
  61. }
  62. }
  63. }