// The MIT License (MIT) // // Copyright (c) 2016 Luke Zhao // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. import UIKit class SourcePreprocessor: BasePreprocessor { override func process(fromViews: [UIView], toViews: [UIView]) { for fv in fromViews { guard let id = context[fv]?.source, let tv = context.destinationView(for: id) else { continue } prepareFor(view: fv, targetView: tv) } for tv in toViews { guard let id = context[tv]?.source, let fv = context.sourceView(for: id) else { continue } prepareFor(view: tv, targetView: fv) } } func prepareFor(view: UIView, targetView: UIView) { let targetPos = context.container.convert(targetView.layer.position, from: targetView.superview!) let targetTransform = context.container.layer.flatTransformTo(layer: targetView.layer) var state = context[view]! // use global coordinate space since over target position is converted from the global container state.coordinateSpace = .global state.position = targetPos state.transform = targetTransform // remove incompatible options state.size = nil if view.bounds.size != targetView.bounds.size { state.size = targetView.bounds.size } if state.cornerRadius == nil, view.layer.cornerRadius != targetView.layer.cornerRadius { state.cornerRadius = targetView.layer.cornerRadius } if view.layer.shadowColor != targetView.layer.shadowColor { state.shadowColor = targetView.layer.shadowColor } if view.layer.shadowOpacity != targetView.layer.shadowOpacity { state.shadowOpacity = targetView.layer.shadowOpacity } if view.layer.shadowOffset != targetView.layer.shadowOffset { state.shadowOffset = targetView.layer.shadowOffset } if view.layer.shadowRadius != targetView.layer.shadowRadius { state.shadowRadius = targetView.layer.shadowRadius } if view.layer.shadowPath != targetView.layer.shadowPath { state.shadowPath = targetView.layer.shadowPath } if view.layer.contentsRect != targetView.layer.contentsRect { state.contentsRect = targetView.layer.contentsRect } if view.layer.contentsScale != targetView.layer.contentsScale { state.contentsScale = targetView.layer.contentsScale } context[view] = state } }