// // SocketParsable.swift // Socket.IO-Client-Swift // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. import Foundation /// Defines that a type will be able to parse socket.io-protocol messages. public protocol SocketParsable : AnyObject { // MARK: Methods /// Called when the engine has received some binary data that should be attached to a packet. /// /// Packets binary data should be sent directly after the packet that expects it, so there's confusion over /// where the data should go. Data should be received in the order it is sent, so that the correct data is put /// into the correct placeholder. /// /// - parameter data: The data that should be attached to a packet. func parseBinaryData(_ data: Data) -> SocketPacket? /// Called when the engine has received a string that should be parsed into a socket.io packet. /// /// - parameter message: The string that needs parsing. /// - returns: A completed socket packet if there is no more data left to collect. func parseSocketMessage(_ message: String) -> SocketPacket? } /// Errors that can be thrown during parsing. public enum SocketParsableError : Error { // MARK: Cases /// Thrown when a packet received has an invalid data array, or is missing the data array. case invalidDataArray /// Thrown when an malformed packet is received. case invalidPacket /// Thrown when the parser receives an unknown packet type. case invalidPacketType } /// Says that a type will be able to buffer binary data before all data for an event has come in. public protocol SocketDataBufferable : AnyObject { // MARK: Properties /// A list of packets that are waiting for binary data. /// /// The way that socket.io works all data should be sent directly after each packet. /// So this should ideally be an array of one packet waiting for data. /// /// **This should not be modified directly.** var waitingPackets: [SocketPacket] { get set } } public extension SocketParsable where Self: SocketManagerSpec & SocketDataBufferable { /// Parses a message from the engine, returning a complete SocketPacket or throwing. /// /// - parameter message: The message to parse. /// - returns: A completed packet, or throwing. internal func parseString(_ message: String) throws -> SocketPacket { var reader = SocketStringReader(message: message) guard let type = Int(reader.read(count: 1)).flatMap({ SocketPacket.PacketType(rawValue: $0) }) else { throw SocketParsableError.invalidPacketType } if !reader.hasNext { return SocketPacket(type: type, nsp: "/") } var namespace = "/" var placeholders = -1 if type.isBinary { if let holders = Int(reader.readUntilOccurence(of: "-")) { placeholders = holders } else { throw SocketParsableError.invalidPacket } } if reader.currentCharacter == "/" { namespace = reader.readUntilOccurence(of: ",") } if !reader.hasNext { return SocketPacket(type: type, nsp: namespace, placeholders: placeholders) } var idString = "" if type == .error { reader.advance(by: -1) } else { while let int = Int(reader.read(count: 1)) { idString += String(int) } reader.advance(by: -2) } var dataArray = String(message.utf16[message.utf16.index(reader.currentIndex, offsetBy: 1)...])! if (type == .error || type == .connect) && !dataArray.hasPrefix("[") && !dataArray.hasSuffix("]") { dataArray = "[" + dataArray + "]" } let data = try parseData(dataArray) return SocketPacket(type: type, data: data, id: Int(idString) ?? -1, nsp: namespace, placeholders: placeholders) } // Parses data for events private func parseData(_ data: String) throws -> [Any] { do { return try data.toArray() } catch { throw SocketParsableError.invalidDataArray } } /// Called when the engine has received a string that should be parsed into a socket.io packet. /// /// - parameter message: The string that needs parsing. /// - returns: A completed socket packet or nil if the packet is invalid. func parseSocketMessage(_ message: String) -> SocketPacket? { guard !message.isEmpty else { return nil } DefaultSocketLogger.Logger.log("Parsing \(message)", type: "SocketParser") do { let packet = try parseString(message) DefaultSocketLogger.Logger.log("Decoded packet as: \(packet.description)", type: "SocketParser") return packet } catch { DefaultSocketLogger.Logger.error("\(error): \(message)", type: "SocketParser") return nil } } /// Called when the engine has received some binary data that should be attached to a packet. /// /// Packets binary data should be sent directly after the packet that expects it, so there's confusion over /// where the data should go. Data should be received in the order it is sent, so that the correct data is put /// into the correct placeholder. /// /// - parameter data: The data that should be attached to a packet. /// - returns: A completed socket packet if there is no more data left to collect. func parseBinaryData(_ data: Data) -> SocketPacket? { guard !waitingPackets.isEmpty else { DefaultSocketLogger.Logger.error("Got data when not remaking packet", type: "SocketParser") return nil } // Should execute event? guard waitingPackets[waitingPackets.count - 1].addData(data) else { return nil } return waitingPackets.removeLast() } }