// // CallbackQueue.swift // Kingfisher // // Created by onevcat on 2018/10/15. // // Copyright (c) 2019 Wei Wang // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. import Foundation /// Represents callback queue behaviors when an calling of closure be dispatched. /// /// - asyncMain: Dispatch the calling to `DispatchQueue.main` with an `async` behavior. /// - currentMainOrAsync: Dispatch the calling to `DispatchQueue.main` with an `async` behavior if current queue is not /// `.main`. Otherwise, call the closure immediately in current main queue. /// - untouch: Do not change the calling queue for closure. /// - dispatch: Dispatches to a specified `DispatchQueue`. public enum CallbackQueue { /// Dispatch the calling to `DispatchQueue.main` with an `async` behavior. case mainAsync /// Dispatch the calling to `DispatchQueue.main` with an `async` behavior if current queue is not /// `.main`. Otherwise, call the closure immediately in current main queue. case mainCurrentOrAsync /// Do not change the calling queue for closure. case untouch /// Dispatches to a specified `DispatchQueue`. case dispatch(DispatchQueue) public func execute(_ block: @escaping () -> Void) { switch self { case .mainAsync: DispatchQueue.main.async { block() } case .mainCurrentOrAsync: DispatchQueue.main.safeAsync { block() } case .untouch: block() case .dispatch(let queue): queue.async { block() } } } var queue: DispatchQueue { switch self { case .mainAsync: return .main case .mainCurrentOrAsync: return .main case .untouch: return OperationQueue.current?.underlyingQueue ?? .main case .dispatch(let queue): return queue } } } extension DispatchQueue { // This method will dispatch the `block` to self. // If `self` is the main queue, and current thread is main thread, the block // will be invoked immediately instead of being dispatched. func safeAsync(_ block: @escaping ()->()) { if self === DispatchQueue.main && Thread.isMainThread { block() } else { async { block() } } } }