// // FLEXPropertyEditorViewController.m // Flipboard // // Created by Ryan Olson on 5/20/14. // Copyright (c) 2014 Flipboard. All rights reserved. // #import "FLEXPropertyEditorViewController.h" #import "FLEXRuntimeUtility.h" #import "FLEXFieldEditorView.h" #import "FLEXArgumentInputView.h" #import "FLEXArgumentInputViewFactory.h" #import "FLEXArgumentInputSwitchView.h" @interface FLEXPropertyEditorViewController () @property (nonatomic, assign) objc_property_t property; @end @implementation FLEXPropertyEditorViewController - (id)initWithTarget:(id)target property:(objc_property_t)property { self = [super initWithTarget:target]; if (self) { self.property = property; self.title = @"Property"; } return self; } - (void)viewDidLoad { [super viewDidLoad]; self.fieldEditorView.fieldDescription = [FLEXRuntimeUtility fullDescriptionForProperty:self.property]; id currentValue = [FLEXRuntimeUtility valueForProperty:self.property onObject:self.target]; self.setterButton.enabled = [[self class] canEditProperty:self.property currentValue:currentValue]; const char *typeEncoding = [[FLEXRuntimeUtility typeEncodingForProperty:self.property] UTF8String]; FLEXArgumentInputView *inputView = [FLEXArgumentInputViewFactory argumentInputViewForTypeEncoding:typeEncoding]; inputView.backgroundColor = self.view.backgroundColor; inputView.inputValue = [FLEXRuntimeUtility valueForProperty:self.property onObject:self.target]; inputView.delegate = self; self.fieldEditorView.argumentInputViews = @[inputView]; // Don't show a "set" button for switches - just call the setter immediately after the switch toggles. if ([inputView isKindOfClass:[FLEXArgumentInputSwitchView class]]) { self.navigationItem.rightBarButtonItem = nil; } } - (void)actionButtonPressed:(id)sender { [super actionButtonPressed:sender]; id userInputObject = self.firstInputView.inputValue; NSArray *arguments = userInputObject ? @[userInputObject] : nil; SEL setterSelector = [FLEXRuntimeUtility setterSelectorForProperty:self.property]; NSError *error = nil; [FLEXRuntimeUtility performSelector:setterSelector onObject:self.target withArguments:arguments error:&error]; if (error) { NSString *title = @"Property Setter Failed"; NSString *message = [error localizedDescription]; UIAlertView *alert = [[UIAlertView alloc] initWithTitle:title message:message delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; self.firstInputView.inputValue = [FLEXRuntimeUtility valueForProperty:self.property onObject:self.target]; } else { // If the setter was called without error, pop the view controller to indicate that and make the user's life easier. // Don't do this for simulated taps on the action button (i.e. from switch/BOOL editors). The experience is weird there. if (sender) { [self.navigationController popViewControllerAnimated:YES]; } } } - (void)getterButtonPressed:(id)sender { [super getterButtonPressed:sender]; id returnedObject = [FLEXRuntimeUtility valueForProperty:self.property onObject:self.target]; [self exploreObjectOrPopViewController:returnedObject]; } - (void)argumentInputViewValueDidChange:(FLEXArgumentInputView *)argumentInputView { if ([argumentInputView isKindOfClass:[FLEXArgumentInputSwitchView class]]) { [self actionButtonPressed:nil]; } } + (BOOL)canEditProperty:(objc_property_t)property currentValue:(id)value { const char *typeEncoding = [[FLEXRuntimeUtility typeEncodingForProperty:property] UTF8String]; BOOL canEditType = [FLEXArgumentInputViewFactory canEditFieldWithTypeEncoding:typeEncoding currentValue:value]; BOOL isReadonly = [FLEXRuntimeUtility isReadonlyProperty:property]; return canEditType && !isReadonly; } @end