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// Copyright (c) RxSwiftCommunity
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#if canImport(ObjectiveC)
import RxSwift
import RxCocoa
import ObjectiveC
public typealias Configuration<Gesture: RxGestureRecognizer> = (Gesture, GenericRxGestureRecognizerDelegate<Gesture>) -> Void
public struct Factory<Gesture: RxGestureRecognizer> {
public let gesture: Gesture
public init(_ configuration: Configuration<Gesture>?) {
let gesture = Gesture()
let delegate = GenericRxGestureRecognizerDelegate<Gesture>()
objc_setAssociatedObject(
gesture,
&gestureRecognizerStrongDelegateKey,
delegate,
.OBJC_ASSOCIATION_RETAIN_NONATOMIC
)
gesture.delegate = delegate
configuration?(gesture, delegate)
self.gesture = gesture
}
internal func abstracted() -> AnyFactory {
AnyFactory(self.gesture)
}
}
internal func make<G>(configuration: Configuration<G>? = nil) -> Factory<G> {
Factory<G>(configuration)
}
public typealias AnyFactory = Factory<RxGestureRecognizer>
extension Factory where Gesture == RxGestureRecognizer {
private init<G: RxGestureRecognizer>(_ gesture: G) {
self.gesture = gesture
}
}
private var gestureRecognizerStrongDelegateKey: UInt8 = 0
#endif