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/*
* This file is part of the SDWebImage package.
* (c) Olivier Poitrey <rs@dailymotion.com>
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
#import "SDWebImageCompat.h"
typedef NS_ENUM(NSUInteger, SDImageScaleMode) {
SDImageScaleModeFill = 0,
SDImageScaleModeAspectFit = 1,
SDImageScaleModeAspectFill = 2
};
#if SD_UIKIT || SD_WATCH
typedef UIRectCorner SDRectCorner;
#else
typedef NS_OPTIONS(NSUInteger, SDRectCorner) {
SDRectCornerTopLeft = 1 << 0,
SDRectCornerTopRight = 1 << 1,
SDRectCornerBottomLeft = 1 << 2,
SDRectCornerBottomRight = 1 << 3,
SDRectCornerAllCorners = ~0UL
};
#endif
/**
Provide some commen method for `UIImage`.
Image process is based on Core Graphics and vImage.
*/
@interface UIImage (Transform)
#pragma mark - Image Geometry
/**
Returns a new image which is resized from this image.
You can specify a larger or smaller size than the image size. The image content will be changed with the scale mode.
@param size The new size to be resized, values should be positive.
@param scaleMode The scale mode for image content.
@return The new image with the given size.
*/
- (nullable UIImage *)sd_resizedImageWithSize:(CGSize)size scaleMode:(SDImageScaleMode)scaleMode;
/**
Returns a new image which is cropped from this image.
@param rect Image's inner rect.
@return The new image with the cropping rect.
*/
- (nullable UIImage *)sd_croppedImageWithRect:(CGRect)rect;
/**
Rounds a new image with a given corner radius and corners.
@param cornerRadius The radius of each corner oval. Values larger than half the
rectangle's width or height are clamped appropriately to
half the width or height.
@param corners A bitmask value that identifies the corners that you want
rounded. You can use this parameter to round only a subset
of the corners of the rectangle.
@param borderWidth The inset border line width. Values larger than half the rectangle's
width or height are clamped appropriately to half the width
or height.
@param borderColor The border stroke color. nil means clear color.
@return The new image with the round corner.
*/
- (nullable UIImage *)sd_roundedCornerImageWithRadius:(CGFloat)cornerRadius
corners:(SDRectCorner)corners
borderWidth:(CGFloat)borderWidth
borderColor:(nullable UIColor *)borderColor;
/**
Returns a new rotated image (relative to the center).
@param angle Rotated radians in counterclockwise.⟲
@param fitSize YES: new image's size is extend to fit all content.
NO: image's size will not change, content may be clipped.
@return The new image with the rotation.
*/
- (nullable UIImage *)sd_rotatedImageWithAngle:(CGFloat)angle fitSize:(BOOL)fitSize;
/**
Returns a new horizontally(vertically) flipped image.
@param horizontal YES to flip the image horizontally. ⇋
@param vertical YES to flip the image vertically. ⥯
@return The new image with the flipping.
*/
- (nullable UIImage *)sd_flippedImageWithHorizontal:(BOOL)horizontal vertical:(BOOL)vertical;
#pragma mark - Image Blending
/**
Return a tinted image with the given color. This actually use alpha blending of current image and the tint color.
@param tintColor The tint color.
@return The new image with the tint color.
*/
- (nullable UIImage *)sd_tintedImageWithColor:(nonnull UIColor *)tintColor;
/**
Return the pixel color at specify position. The point is from the top-left to the bottom-right and 0-based. The returned the color is always be RGBA format. The image must be CG-based.
@note The point's x/y should not be smaller than 0, or greater than or equal to width/height.
@note The overhead of object creation means this method is best suited for infrequent color sampling. For heavy image processing, grab the raw bitmap data and process yourself.
@param point The position of pixel
@return The color for specify pixel, or nil if any error occur
*/
- (nullable UIColor *)sd_colorAtPoint:(CGPoint)point;
/**
Return the pixel color array with specify rectangle. The rect is from the top-left to the bottom-right and 0-based. The returned the color is always be RGBA format. The image must be CG-based.
@note The rect's width/height should not be smaller than or equal to 0. The minX/minY should not be smaller than 0. The maxX/maxY should not be greater than width/height. Attention this limit is different from `sd_colorAtPoint:` (point: (0, 0) like rect: (0, 0, 1, 1))
@note The overhead of object creation means this method is best suited for infrequent color sampling. For heavy image processing, grab the raw bitmap data and process yourself.
@param rect The rectangle of pixels
@return The color array for specify pixels, or nil if any error occur
*/
- (nullable NSArray<UIColor *> *)sd_colorsWithRect:(CGRect)rect;
#pragma mark - Image Effect
/**
Return a new image applied a blur effect.
@param blurRadius The radius of the blur in points, 0 means no blur effect.
@return The new image with blur effect, or nil if an error occurs (e.g. no enough memory).
*/
- (nullable UIImage *)sd_blurredImageWithRadius:(CGFloat)blurRadius;
#if SD_UIKIT || SD_MAC
/**
Return a new image applied a CIFilter.
@param filter The CIFilter to be applied to the image.
@return The new image with the CIFilter, or nil if an error occurs (e.g. no
enough memory).
*/
- (nullable UIImage *)sd_filteredImageWithFilter:(nonnull CIFilter *)filter;
#endif
@end