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//
// CascadeEffect.swift
// The MIT License (MIT)
//
// Copyright (c) 2016 Luke Zhao <me@lkzhao.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import UIKit
public enum CascadeDirection {
case topToBottom
case bottomToTop
case leftToRight
case rightToLeft
case radial(center:CGPoint)
case inverseRadial(center:CGPoint)
var comparator: (UIView, UIView) -> Bool {
switch self {
case .topToBottom:
return topToBottomComperator
case .bottomToTop:
return bottomToTopComperator
case .leftToRight:
return leftToRightComperator
case .rightToLeft:
return rightToLeftComperator
case .radial(let center):
return { (lhs: UIView, rhs: UIView) -> Bool in
return lhs.center.distance(center) < rhs.center.distance(center)
}
case .inverseRadial(let center):
return { (lhs: UIView, rhs: UIView) -> Bool in
return lhs.center.distance(center) > rhs.center.distance(center)
}
}
}
init?(_ string: String) {
switch string {
case "bottomToTop":
self = .bottomToTop
case "leftToRight":
self = .leftToRight
case "rightToLeft":
self = .rightToLeft
case "topToBottom":
self = .topToBottom
default:
return nil
}
}
private func topToBottomComperator(lhs: UIView, rhs: UIView) -> Bool {
return lhs.frame.minY < rhs.frame.minY
}
private func bottomToTopComperator(lhs: UIView, rhs: UIView) -> Bool {
return lhs.frame.maxY == rhs.frame.maxY ? lhs.frame.maxX > rhs.frame.maxX : lhs.frame.maxY > rhs.frame.maxY
}
private func leftToRightComperator(lhs: UIView, rhs: UIView) -> Bool {
return lhs.frame.minX < rhs.frame.minX
}
private func rightToLeftComperator(lhs: UIView, rhs: UIView) -> Bool {
return lhs.frame.maxX > rhs.frame.maxX
}
}
class CascadePreprocessor: BasePreprocessor {
override func process(fromViews: [UIView], toViews: [UIView]) {
process(views: fromViews)
process(views: toViews)
}
func process(views: [UIView]) {
for view in views {
guard let (deltaTime, direction, delayMatchedViews) = context[view]?.cascade else { continue }
var parentView = view
if view is UITableView, let wrapperView = view.subviews.get(0) {
parentView = wrapperView
}
let sortedSubviews = parentView.subviews.sorted(by: direction.comparator)
let initialDelay = context[view]!.delay
let finalDelay = TimeInterval(sortedSubviews.count) * deltaTime + initialDelay
for (i, subview) in sortedSubviews.enumerated() {
let delay = TimeInterval(i) * deltaTime + initialDelay
func applyDelay(view: UIView) {
if context.pairedView(for: view) == nil {
context[view]?.delay = delay
} else if delayMatchedViews, let paired = context.pairedView(for: view) {
context[view]?.delay = finalDelay
context[paired]?.delay = finalDelay
}
for subview in view.subviews {
applyDelay(view: subview)
}
}
applyDelay(view: subview)
}
}
}
}