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// The MIT License (MIT)
//
// Copyright (c) 2016 Luke Zhao <me@lkzhao.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
extension HeroTransition {
open func animate() {
guard state == .starting else { return }
state = .animating
if let toView = toView {
context.unhide(view: toView)
}
// auto hide all animated views
for view in animatingFromViews {
context.hide(view: view)
}
for view in animatingToViews {
context.hide(view: view)
}
var totalDuration: TimeInterval = 0
var animatorWantsInteractive = false
if context.insertToViewFirst {
for v in animatingToViews { _ = context.snapshotView(for: v) }
for v in animatingFromViews { _ = context.snapshotView(for: v) }
} else {
for v in animatingFromViews { _ = context.snapshotView(for: v) }
for v in animatingToViews { _ = context.snapshotView(for: v) }
}
// UIKit appears to set fromView setNeedLayout to be true.
// We don't want fromView to layout after our animation starts.
// Therefore we kick off the layout beforehand
fromView?.layoutIfNeeded()
for animator in animators {
let duration = animator.animate(fromViews: animatingFromViews.filter({ animator.canAnimate(view: $0, appearing: false) }),
toViews: animatingToViews.filter({ animator.canAnimate(view: $0, appearing: true) }))
if duration == .infinity {
animatorWantsInteractive = true
} else {
totalDuration = max(totalDuration, duration)
}
}
self.totalDuration = totalDuration
if let forceFinishing = forceFinishing {
complete(finished: forceFinishing)
} else if let startingProgress = startingProgress {
update(startingProgress)
} else if animatorWantsInteractive {
update(0)
} else {
complete(after: totalDuration, finishing: true)
}
fullScreenSnapshot?.removeFromSuperview()
}
}