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//
// SlackTextViewController
// https://github.com/slackhq/SlackTextViewController
//
// Copyright 2014-2016 Slack Technologies, Inc.
// Licence: MIT-Licence
//
#import <UIKit/UIKit.h>
@class SLKTextView;
@class SLKInputAccessoryView;
typedef NS_ENUM(NSUInteger, SLKCounterStyle) {
SLKCounterStyleNone,
SLKCounterStyleSplit,
SLKCounterStyleCountdown,
SLKCounterStyleCountdownReversed
};
typedef NS_ENUM(NSUInteger, SLKCounterPosition) {
SLKCounterPositionTop,
SLKCounterPositionBottom
};
typedef NS_ENUM(NSUInteger, SLKInputBarState) {
SLKInputBarStateNormal,
SLKInputBarStateHighlight,
SLKInputBarStateDisabled
};
@protocol SLKInputBarViewDelegate <NSObject>
- (void)barStateDidChange:(SLKInputBarState)state;
@end
NS_ASSUME_NONNULL_BEGIN
/** @name A custom tool bar encapsulating messaging controls. */
@interface SLKTextInputbar : UIToolbar
@property (nonatomic, assign) SLKInputBarState barState;
@property (nonatomic, weak) id<SLKInputBarViewDelegate> barDelegate;
/** The centered text input view.
The maximum number of lines is configured by default, to best fit each devices dimensions.
For iPhone 4 (<=480pts): 4 lines
For iPhone 5 & 6 (>=568pts): 6 lines
For iPad (>=768pts): 8 lines
*/
@property (nonatomic, readonly, strong) SLKTextView *textView;
/** Optional view to host outlets under the text view, adjusting its height based on its subviews. Non-visible by default. Subviews' layout should be configured using auto-layout as well. */
@property (nonatomic, readonly, strong) UIView *contentView;
/** The custom input accessory view, used as empty achor view to detect the keyboard frame. */
@property (nonatomic, readonly, strong) SLKInputAccessoryView *inputAccessoryView;
/** The left action button action. */
@property (nonatomic, strong) UIButton *leftButton;
/** The right action button action. */
@property (nonatomic, strong) UIButton *rightButton;
/** YES if the right button should be hidden animatedly in case the text view has no text in it. Default is YES. */
@property (nonatomic, readwrite) BOOL autoHideRightButton;
/** YES if animations should have bouncy effects. Default is YES. */
@property (nonatomic, assign) BOOL bounces;
/** The inner padding to use when laying out content in the view. Default is {5, 8, 5, 8}. */
@property (nonatomic, assign) UIEdgeInsets contentInset;
/** The minimum height based on the intrinsic content size's. */
@property (nonatomic, readonly) CGFloat minimumInputbarHeight;
/** The most appropriate height calculated based on the amount of lines of text and other factors. */
@property (nonatomic, readonly) CGFloat appropriateHeight;
/** Hide input buttons **/
- (void)hideLeftButton;
- (void)hideRightButton;
- (void)hideAllButtons;
- (void)setButtonsHidden:(BOOL)hidden;
#pragma mark - Initialization
///------------------------------------------------
/// @name Initialization
///------------------------------------------------
/**
Initializes a text input bar with a class to be used for the text view
@param textViewClass The class to be used when creating the text view. May be nil. If provided, the class must be a subclass of SLKTextView
@return An initialized SLKTextInputbar object or nil if the object could not be created.
*/
- (instancetype)initWithTextViewClass:(Class)textViewClass;
#pragma mark - Text Editing
///------------------------------------------------
/// @name Text Editing
///------------------------------------------------
/** The view displayed on top if the text input bar, containing the button outlets, when editing is enabled. */
@property (nonatomic, strong) UIView *editorContentView;
/** The title label displayed in the middle of the accessoryView. */
@property (nonatomic, strong) UILabel *editorTitle;
/** The 'cancel' button displayed left in the accessoryView. */
@property (nonatomic, strong) UIButton *editorLeftButton;
/** The 'accept' button displayed right in the accessoryView. */
@property (nonatomic, strong) UIButton *editorRightButton;
/** The accessory view's maximum height. Default is 38 pts. */
@property (nonatomic, assign) CGFloat editorContentViewHeight;
/** A Boolean value indicating whether the control is in edit mode. */
@property (nonatomic, getter = isEditing) BOOL editing;
/**
Verifies if the text can be edited.
@param text The text to be edited.
@return YES if the text is editable.
*/
- (BOOL)canEditText:(NSString *)text;
/**
Begins editing the text, by updating the 'editing' flag and the view constraints.
*/
- (void)beginTextEditing;
/**
End editing the text, by updating the 'editing' flag and the view constraints.
*/
- (void)endTextEdition;
#pragma mark - Text Counting
///------------------------------------------------
/// @name Text Counting
///------------------------------------------------
/** The label used to display the character counts. */
@property (nonatomic, readonly) UILabel *charCountLabel;
/** The maximum character count allowed. If larger than 0, a character count label will be displayed on top of the right button. Default is 0, which means limitless.*/
@property (nonatomic, readwrite) NSUInteger maxCharCount;
/** The character counter formatting. Ignored if maxCharCount is 0. Default is None. */
@property (nonatomic, assign) SLKCounterStyle counterStyle;
/** The character counter layout style. Ignored if maxCharCount is 0. Default is SLKCounterPositionTop. */
@property (nonatomic, assign) SLKCounterPosition counterPosition;
/** YES if the maxmimum character count has been exceeded. */
@property (nonatomic, readonly) BOOL limitExceeded;
/** The normal color used for character counter label. Default is lightGrayColor. */
@property (nonatomic, strong, readwrite) UIColor *charCountLabelNormalColor;
/** The color used for character counter label when it has exceeded the limit. Default is redColor. */
@property (nonatomic, strong, readwrite) UIColor *charCountLabelWarningColor;
@end
NS_ASSUME_NONNULL_END