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// The MIT License (MIT)
//
// Copyright (c) 2016 Luke Zhao <me@lkzhao.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import UIKit
extension HeroTransition {
open func start() {
guard state == .notified else { return }
state = .starting
if let toView = toView, let fromView = fromView {
if let toViewController = toViewController, let transitionContext = transitionContext {
toView.frame = transitionContext.finalFrame(for: toViewController)
} else {
toView.frame = fromView.frame
}
toView.setNeedsLayout()
toView.layoutIfNeeded()
}
if let fvc = fromViewController, let tvc = toViewController {
closureProcessForHeroDelegate(vc: fvc) {
$0.heroWillStartTransition?()
$0.heroWillStartAnimatingTo?(viewController: tvc)
}
closureProcessForHeroDelegate(vc: tvc) {
$0.heroWillStartTransition?()
$0.heroWillStartAnimatingFrom?(viewController: fvc)
}
}
// take a snapshot to hide all the flashing that might happen
fullScreenSnapshot = transitionContainer?.window?.snapshotView(afterScreenUpdates: false) ?? fromView?.snapshotView(afterScreenUpdates: false)
if let fullScreenSnapshot = fullScreenSnapshot {
(transitionContainer?.window ?? transitionContainer)?.addSubview(fullScreenSnapshot)
}
if let oldSnapshot = fromViewController?.hero.storedSnapshot {
oldSnapshot.removeFromSuperview()
fromViewController?.hero.storedSnapshot = nil
}
if let oldSnapshot = toViewController?.hero.storedSnapshot {
oldSnapshot.removeFromSuperview()
toViewController?.hero.storedSnapshot = nil
}
plugins = HeroTransition.enabledPlugins.map({ return $0.init() })
processors = [
IgnoreSubviewModifiersPreprocessor(),
ConditionalPreprocessor(),
DefaultAnimationPreprocessor(),
MatchPreprocessor(),
SourcePreprocessor(),
CascadePreprocessor()
]
animators = [
HeroDefaultAnimator<HeroCoreAnimationViewContext>()
]
if #available(iOS 10, tvOS 10, *) {
animators.append(HeroDefaultAnimator<HeroViewPropertyViewContext>())
}
// There is no covariant in Swift, so we need to add plugins one by one.
for plugin in plugins {
processors.append(plugin)
animators.append(plugin)
}
transitionContainer?.isUserInteractionEnabled = isUserInteractionEnabled
// a view to hold all the animating views
container = UIView(frame: transitionContainer?.bounds ?? .zero)
if !toOverFullScreen && !fromOverFullScreen {
container.backgroundColor = containerColor
}
transitionContainer?.addSubview(container)
context = HeroContext(container: container)
for processor in processors {
processor.hero = self
}
for animator in animators {
animator.hero = self
}
if let toView = toView, let fromView = fromView {
context.loadViewAlpha(rootView: toView)
context.loadViewAlpha(rootView: fromView)
container.addSubview(toView)
container.addSubview(fromView)
toView.updateConstraints()
toView.setNeedsLayout()
toView.layoutIfNeeded()
context.set(fromViews: fromView.flattenedViewHierarchy, toViews: toView.flattenedViewHierarchy)
}
if (viewOrderingStrategy == .auto && !isPresenting && !inTabBarController) ||
viewOrderingStrategy == .sourceViewOnTop {
context.insertToViewFirst = true
}
for processor in processors {
processor.process(fromViews: context.fromViews, toViews: context.toViews)
}
animatingFromViews = context.fromViews.filter { (view: UIView) -> Bool in
for animator in animators {
if animator.canAnimate(view: view, appearing: false) {
return true
}
}
return false
}
animatingToViews = context.toViews.filter { (view: UIView) -> Bool in
for animator in animators {
if animator.canAnimate(view: view, appearing: true) {
return true
}
}
return false
}
if let toView = toView {
context.hide(view: toView)
}
#if os(tvOS)
animate()
#else
if inNavigationController {
// When animating within navigationController, we have to dispatch later into the main queue.
// otherwise snapshots will be pure white. Possibly a bug with UIKit
DispatchQueue.main.async {
self.animate()
}
} else {
animate()
}
#endif
}
}