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71 lines
2.5 KiB
71 lines
2.5 KiB
// Copyright (c) 2016-present, Facebook, Inc. All rights reserved.
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//
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// You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
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// copy, modify, and distribute this software in source code or binary form for use
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// in connection with the web services and APIs provided by Facebook.
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//
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// As with any software that integrates with the Facebook platform, your use of
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// this software is subject to the Facebook Developer Principles and Policies
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// [http://developers.facebook.com/policy/]. This copyright notice shall be
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// included in all copies or substantial portions of the software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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extension GameRequest {
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/**
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Represents a recipient for a game request.
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*/
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public enum Recipient {
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/**
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The Facebook user ID of the recipient.
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*/
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case userId(String)
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/// The username of the recipient.
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case username(String)
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/// An invite token describing the recipient.
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case inviteToken(String)
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internal var rawValue: String {
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switch self {
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case .userId(let userId): return userId
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case .username(let username): return username
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case .inviteToken(let inviteToken): return inviteToken
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}
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}
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}
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}
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extension GameRequest.Recipient: Hashable {
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/// Calculate the hash of this `Recipient.`
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public var hashValue: Int {
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switch self {
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case .userId(let userId): return userId.hashValue
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case .username(let username): return username.hashValue
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case .inviteToken(let inviteToken): return inviteToken.hashValue
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}
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}
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/**
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Compare two `Recipient`s for equality.
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- parameter lhs: The first recipient to compare.
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- parameter rhs: The second recipient to compare.
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- returns: Whether or not the recipients are equal.
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*/
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public static func == (lhs: GameRequest.Recipient, rhs: GameRequest.Recipient) -> Bool {
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switch (lhs, rhs) {
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case (.userId(let lhs), .userId(let rhs)): return lhs == rhs
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case (.username(let lhs), .username(let rhs)): return lhs == rhs
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case (.inviteToken(let lhs), .inviteToken(let rhs)): return lhs == rhs
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default: return false
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}
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}
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}
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