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//
// SocketParsable.swift
// Socket.IO-Client-Swift
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
/// Defines that a type will be able to parse socket.io-protocol messages.
public protocol SocketParsable : AnyObject {
// MARK: Methods
/// Called when the engine has received some binary data that should be attached to a packet.
///
/// Packets binary data should be sent directly after the packet that expects it, so there's confusion over
/// where the data should go. Data should be received in the order it is sent, so that the correct data is put
/// into the correct placeholder.
///
/// - parameter data: The data that should be attached to a packet.
func parseBinaryData(_ data: Data) -> SocketPacket?
/// Called when the engine has received a string that should be parsed into a socket.io packet.
///
/// - parameter message: The string that needs parsing.
/// - returns: A completed socket packet if there is no more data left to collect.
func parseSocketMessage(_ message: String) -> SocketPacket?
}
/// Errors that can be thrown during parsing.
public enum SocketParsableError : Error {
// MARK: Cases
/// Thrown when a packet received has an invalid data array, or is missing the data array.
case invalidDataArray
/// Thrown when an malformed packet is received.
case invalidPacket
/// Thrown when the parser receives an unknown packet type.
case invalidPacketType
}
/// Says that a type will be able to buffer binary data before all data for an event has come in.
public protocol SocketDataBufferable : AnyObject {
// MARK: Properties
/// A list of packets that are waiting for binary data.
///
/// The way that socket.io works all data should be sent directly after each packet.
/// So this should ideally be an array of one packet waiting for data.
///
/// **This should not be modified directly.**
var waitingPackets: [SocketPacket] { get set }
}
public extension SocketParsable where Self: SocketManagerSpec & SocketDataBufferable {
/// Parses a message from the engine, returning a complete SocketPacket or throwing.
///
/// - parameter message: The message to parse.
/// - returns: A completed packet, or throwing.
internal func parseString(_ message: String) throws -> SocketPacket {
var reader = SocketStringReader(message: message)
guard let type = Int(reader.read(count: 1)).flatMap({ SocketPacket.PacketType(rawValue: $0) }) else {
throw SocketParsableError.invalidPacketType
}
if !reader.hasNext {
return SocketPacket(type: type, nsp: "/")
}
var namespace = "/"
var placeholders = -1
if type.isBinary {
if let holders = Int(reader.readUntilOccurence(of: "-")) {
placeholders = holders
} else {
throw SocketParsableError.invalidPacket
}
}
if reader.currentCharacter == "/" {
namespace = reader.readUntilOccurence(of: ",")
}
if !reader.hasNext {
return SocketPacket(type: type, nsp: namespace, placeholders: placeholders)
}
var idString = ""
if type == .error {
reader.advance(by: -1)
} else {
while let int = Int(reader.read(count: 1)) {
idString += String(int)
}
reader.advance(by: -2)
}
var dataArray = String(message.utf16[message.utf16.index(reader.currentIndex, offsetBy: 1)...])!
if (type == .error || type == .connect) && !dataArray.hasPrefix("[") && !dataArray.hasSuffix("]") {
dataArray = "[" + dataArray + "]"
}
let data = try parseData(dataArray)
return SocketPacket(type: type, data: data, id: Int(idString) ?? -1, nsp: namespace, placeholders: placeholders)
}
// Parses data for events
private func parseData(_ data: String) throws -> [Any] {
do {
return try data.toArray()
} catch {
throw SocketParsableError.invalidDataArray
}
}
/// Called when the engine has received a string that should be parsed into a socket.io packet.
///
/// - parameter message: The string that needs parsing.
/// - returns: A completed socket packet or nil if the packet is invalid.
func parseSocketMessage(_ message: String) -> SocketPacket? {
guard !message.isEmpty else { return nil }
DefaultSocketLogger.Logger.log("Parsing \(message)", type: "SocketParser")
do {
let packet = try parseString(message)
DefaultSocketLogger.Logger.log("Decoded packet as: \(packet.description)", type: "SocketParser")
return packet
} catch {
DefaultSocketLogger.Logger.error("\(error): \(message)", type: "SocketParser")
return nil
}
}
/// Called when the engine has received some binary data that should be attached to a packet.
///
/// Packets binary data should be sent directly after the packet that expects it, so there's confusion over
/// where the data should go. Data should be received in the order it is sent, so that the correct data is put
/// into the correct placeholder.
///
/// - parameter data: The data that should be attached to a packet.
/// - returns: A completed socket packet if there is no more data left to collect.
func parseBinaryData(_ data: Data) -> SocketPacket? {
guard !waitingPackets.isEmpty else {
DefaultSocketLogger.Logger.error("Got data when not remaking packet", type: "SocketParser")
return nil
}
// Should execute event?
guard waitingPackets[waitingPackets.count - 1].addData(data) else { return nil }
return waitingPackets.removeLast()
}
}